ExpectationActions
Mechanics: Completed Player interdiction 1 2 3
Mechanics: Not implemented Mines in space 1 2
Mechanics: Not implemented Different types of shields 1
Assets: In alpha Underground caves 1
Assets: Not implemented American sign language annimations 1
Mechanics: Not implemented Zero Gravity Push/Pull 1
Mechanics: Not implemented Mission sharing 1
Promo: Not implemented Prepurchase ship customization 1
Mechanics: Not implemented Realistic ammo and magazine management 1
Levels: Not implemented Procedural mountains 1
Levels: Not implemented Procedural abysses 1
Levels: Completed Trains 1
Mechanics: Not implemented Gene splicing 1 2
Mechanics: Not implemented Planets orbit around their star 1
Levels: In alpha Oceans and bodies of water 1
Mechanics: In alpha Scanning 1 2 3
Mechanics: Not implemented Minigames 1
Mechanics: Not implemented Holo Chess 1 2
Mechanics: Not implemented Air managment systems 1
Mechanics: Not implemented Swimming 1
Mechanics: Not implemented Fuel scooping 1
Mechanics: Not implemented Player housing 1
Assets: Completed Character DNA blending 1
Mechanics: Not implemented Tractor beam players 1
Economy: Not implemented Realtime commodities 1
Mechanics: Not implemented Security monitoring devices 1
Mechanics: Not implemented Remote cameras 1
NPCs: Not implemented NPC security patrols 1
Mechanics: Not implemented Automated drones 1
Levels: Not implemented Single shard 1 2 3 4 5 6
NPCs: Not implemented NPCs have their own lifestyles 1 2
Mechanics: Not implemented Mission sharing 1
Levels: Not implemented Procedurally generated cities 1
Economy: In alpha Dynamic inventory pricing 1
NPCs: Not implemented Cleaning and Mopping 1 2
Mechanics: Not implemented Claim land 1 2 3
Mechanics: Not implemented Player structures 1
Mechanics: Not implemented Planetary settlement 1
Assets: Not implemented Customize and personalize mobiGlas (not on initial release) 1
Mechanics: Not implemented Pooping 1 2 3 4 5 6
Levels: In alpha Procedural generation missions 1 2
Promo: Broken Two or three big releases in 2017 1 2 3 4 5
Engine: Not implemented Thousands of players in the same area 1 2 3 4 5
Mechanics: Not implemented Components intercommunication 1 2
Shop: Broken Cash sales only for new concept ships and top tier capital ships 1 2
NPCs: Broken Leir III Sandworm 1 2 3 4
Engine: Not implemented Unresticted view distance 1
Levels: Broken Runtime generation of planets 1 2
Levels: Not implemented Handcrafted missions supplemented by algorithmic content 1
Mechanics: Not implemented Artist driven and procedurally enchanced eco systems 1
Levels: In alpha Biomes 1 2
Levels: Not implemented Biome edge blending 1
Mechanics: Not implemented Increased mission complexity 1 2
Economy: Not implemented Economy driven missions 1
Assets: Completed Day and night cycles 1 2 3
Levels: Completed Walk anywhere on planets and moons 1
Mechanics: Not implemented Travel to multiple Star Systems 1
Mechanics: In alpha Trading mechanics 1 2
Levels: Completed Seamless planetary/lunar landing 1
Mechanics: Not implemented Science and research missions 1
Mechanics: Not implemented Rescue operations 1
Mechanics: Not implemented Repair missions 1
Mechanics: In alpha Refueling mechanics 1 2
Mechanics: In alpha Quantum interdiction 1 2
Levels: Compromised Planetside module 1 2 3
Mechanics: Not implemented Ore refining and processing mechanics 1 2
Mechanics: Not implemented Mercenary mechanics 1
Mechanics: Not implemented Mercenary covert operations 1
NPCs: Completed Immersive landing pad and traffic control from NPCs 1
Role: Not implemented Farming career path 1 2
Mechanics: Not implemented Exploration and discovery 1
Mechanics: Not implemented Escort mechanics 1 2
NPCs: Not implemented Diverse NPC actions 1 2 3 4
Mechanics: In alpha Cargo transport 1
Engine: Completed Incremental/Delta patcher 1 2 3
Assets: Completed Clothing physics 1 2
MoCap: Not implemented Animal motion capture 1
Assets: Completed Xi’An Space Plant Official Stretch Goal 1
Mechanics: Not implemented Visual representation of items in storage 1
Mechanics: Not implemented Some locations require the player to manually unload their cargo 1
Mechanics: Not implemented NPCs track player's reliability or reputation 1
NPCs: Not implemented NPCs load and unload cargo 1 2
NPCs: Not implemented NPC managers replace destroyed items and fix up player caused damage 1
Mechanics: Not implemented Larger ships will not be able to unload cargo directly to stations/planets 1
Mechanics: Not implemented Hazards for miners and salvagers 1 2
Mechanics: In alpha Autopilot for traveling from A to Z while the player walks around their ship 1
Mechanics: Not implemented Agriculture 1
Mechanics: Not implemented Interchangeable ship components 1 2 3 4 5
Levels: Not implemented Procedural weather 1 2 3
Levels: In alpha Procedural massive play areas 1
Levels: Not implemented Procedural ecosystems 1 2 3
NPCs: Not implemented Procedural birds and wildlife 1
NPCs: Not implemented Procedural alien wildlife 1
Mechanics: Not implemented Gunplay vaulting 1
Mechanics: Not implemented Gunplay sliding 1
Mechanics: Not implemented Gunplay mantling 1
Mechanics: Not implemented Gunplay cover 1 2 3
NPCs: Not implemented NPCs understand their enviornment 1
NPCs: Not implemented NPCs cover each other's movement 1
Mechanics: Broken Star Marine more tactical and lethal than Call of Duty 1 2
Economy: Completed UEC purchasable with real money 1
Engine: Completed Track IR Support 1 2 3
Promo: Completed Khartu spacecraft model for players hangars 1
Mechanics: Not implemented Manage Space Stations Kickstarter Stretch Goal 1
Economy: Broken Pirate insurance for questionably obtained ships 1 2
Promo: Not implemented Mark Hamill on the poster 1
Levels: Not implemented Squadron 42: Episode two 1 2
Levels: Not implemented Squadron 42: Episode three 1 2
Levels: Not implemented Squadron 42: Episode one 1 2 3
Engine: Broken Oculus Rift support 1 2 3 4 5 6 7 8
Mechanics: Not implemented Service equipment and crew pod 1 2
Mechanics: Not implemented Science pod 1 2
Mechanics: Not implemented Research pod 1 2
Mechanics: Not implemented Fuel pod 1 2
Engine: Not implemented Vulkan graphic engine support 1 2 3
Mechanics: Not implemented Storage facilities 1
Mechanics: Not implemented Share or sell exploration data 1
Mechanics: Not implemented Science Profession 1
Mechanics: Not implemented Scanning asteroids 1 2 3
Mechanics: Not implemented Scan the universe using infrared, visible, and gamma spectrum 1 2
Mechanics: Not implemented Plants grow from seeds; require soil, water, and fertilizer 1
Mechanics: Not implemented Onboard refineries 1
Mechanics: In alpha Mining profession 1 2 3 4
Mechanics: Not implemented Mining assistance provided by players and NPCs 1
Mechanics: Not implemented Long range probes 1
Mechanics: Not implemented Lighting, radiation, temperature effect plants species differently 1
Mechanics: Not implemented Hidden mining locations 1
Mechanics: Not implemented Discover new navigation points of interest 1
Engine: Not implemented DirectX 12 graphic engine support 1 2 3
Mechanics: Not implemented Detect distant anomalies over time 1
Mechanics: Not implemented Complex mining gameplay 1 2 3
Mechanics: Not implemented Cargo operator gameplay 1 2
Mechanics: Not implemented Asteroid tremors 1
Mechanics: Not implemented Asteroid fields containing ore 1 2 3 4
Mechanics: Not implemented Analytical Materials Processor 1
Levels: Broken Deterministic procedural generation 1
Levels: In alpha Nyx Landing Zone 1 2
Promo: Broken Star Citizen HOTAS from Mad Catz 1 2 3 4 5
Mechanics: Stagnant Squadron 42: Difficulty setting 1
Assets: Stagnant Salvagable debris fields 1
Mechanics: In alpha Multiple stations on multi-crew ships 1 2 3
Mechanics: Stagnant Interia for Players and NPCs 1
NPCs: Stagnant 20 million AI agents 1
Mechanics: Stagnant Service server blades 1 2
Mechanics: Stagnant Prepare and deliver drinks on passenger flights 1 2 3 4
Mechanics: Stagnant Passenger space transportation Official Stretch Goal 1 2
Mechanics: Stagnant Diagnose and treat space illnesses 1 2
Mechanics: Stagnant Contagions and epidemics 1
Mechanics: Compromised Ship naming 1 2 3
Assets: Stagnant Richer Storyline Kickstarter Stretch Goal 1
Levels: Stagnant Person of interest tracking 1 2
Levels: Stagnant Squadron 42: 60 missions 1
Levels: Stagnant Squadron 42: 70 missions 1
Levels: Stagnant Squadron 42: 20 hours of gameplay 1
Mechanics: Broken Ship signature spoofing 1 2
Levels: Broken Squadron 42: First episiode in 2015 1 2
Levels: Broken Astro Arena 1 2
Mechanics: In alpha Shield management 1 2
Mechanics: In alpha Energy management 1
Mechanics: Completed Weapon grouping 1 2
Levels: Completed Star Marine - Game Mode 1
Assets: Completed RSI Class II space suit Official Stretch Goal 1
Shop: Completed Next Great Starship winner for sale 1 2
Mechanics: Completed Arena Commander matchmaking 1
Levels: Completed Arena Commander - Game Mode 1
Shop: Completed Towel Official Stretch Goal 1
Mechanics: Stagnant Schematic View 1
Levels: Stagnant Large scale dynamic events 1 2
Mechanics: Broken Squadron 42: Drop in drop out co-op 1 2
Promo: Broken Flashfire specialty mount 1 2
NPCs: Stagnant Ingame Pets Official Stretch Goal 1
Mechanics: Stagnant Enhanced Ship Modularity Official Stretch Goal 1
Mechanics: Stagnant Tractor beam large physics objects 1 2 3 4
Mechanics: Stagnant Sleeping 1 2 3
Mechanics: Stagnant Showering 1 2 3
Mechanics: Stagnant Eating 1 2 3
Mechanics: Stagnant Eat and Drink 1 2
Economy: In alpha Insurance policies 1 2 3
Economy: Broken Fake hull IDs 1 2 3 4 5
Assets: Stagnant Visual limb damage 1
Mechanics: In alpha Hurt, damaged, and ruined limb system 1 2 3
Mechanics: Stagnant Field medical devices 1 2
Mechanics: Completed Bleed out system 1
Mechanics: Compromised Weapons emit exactly from where barrel is pointing 1 2 3 4
Assets: Stagnant Alien Languages Official Stretch Goal 1 2 3 4
Levels: Completed Accurate planet models 1 2
Mechanics: Stagnant External Repair Structure 1 2
Levels: Stagnant Prision Stations 1
Promo: Broken Scope creep will not delay the project 1 2
Mechanics: Stagnant Organization headquarters 1
Mechanics: In alpha Spectator Mode in Arena Commander 1 2
Assets: Completed J-Span Cryo-Star Official Stretch Goal 1 2
Mechanics: Stagnant Ship boarding 1 2
Mechanics: Stagnant Jump points of different sizes for different ships 1 2
NPCs: Stagnant Forms of fictional corruption within the PU 1
Mechanics: Stagnant Escalating downtime between ship replacement by insurance if abused 1 2
Mechanics: Stagnant Cost of ships and numbers factored into frequency of ships in PU 1
Mechanics: Completed 3D Voice chat 1 2 3
Mechanics: Stagnant Ship aging 1
Mechanics: Stagnant Wear and tear on all equipment 1 2 3 4
Mechanics: Stagnant Varied laws and rules for different enviornments 1
Levels: Stagnant Jail & prisons 1 2 3 4
Economy: Stagnant Economic disparity between systems 1
Mechanics: Stagnant Designated planet-side combat areas with brawling 1
Mechanics: Stagnant Cargo weight 1 2
Mechanics: Stagnant First person combat on select lawless planets Official Stretch Goal 1
Mechanics: Stagnant Subtitles for alien languages 1
Economy: Stagnant Private mission boards 1
Mechanics: Stagnant Missle targeting systems 1
Mechanics: In alpha Different characteristics for each missle type 1 2 3
Mechanics: Completed Audio cues for missile locking 1
Assets: In alpha Missle cruiser 1
Mechanics: Stagnant Loaning out your ship to other players 1
Mechanics: Completed Racing - Game Mode 1
Mechanics: In alpha mobiGlas 1 2 3
Mechanics: Stagnant Spying and changing appearance 1
Promo: Broken The Next Great Starship conducted annually 1
Mechanics: Completed Customizable controls and keybindings 1
NPCs: Stagnant Space creatures 1
Mechanics: Stagnant PvE Encounters 1
Economy: Stagnant Transfer fees 1
Engine: Completed Third person camera 1
Levels: Stagnant Different starting planets 1
Levels: Stagnant Gas giants 1
Levels: Stagnant Black holes 1
Assets: Stagnant Accurate skybox (Constellations) 1 2
Assets: Stagnant See cities from space 1 2
Assets: Stagnant See pollution from space 1 2
Mechanics: Stagnant Ships models that change over the years and classic ships 1
Mechanics: Stagnant Ship tuning and component overclocking 1 2 3 4
Mechanics: Stagnant Player named jump points 1
Mechanics: Stagnant Jump point discovery 1
Mechanics: Completed Use individual buttons and switches 1
Mechanics: Stagnant Plastic surgery 1
Assets: Stagnant No sound in space preference setting 1
Mechanics: Broken Magnetic boots Kickstarter Stretch Goal 1 2 3 4
Assets: Stagnant Squadron 42: Chris Roberts cameo 1
Mechanics: Stagnant Customizable AI voices for different aspects of your ship 1
Promo: Stagnant Subscriptions maintained after release 1
Mechanics: Stagnant Damage any item 1
Mechanics: Stagnant Cargo damage becomes item damage 1
Mechanics: Stagnant Separate keybind profiles 1
Assets: Stagnant Repair crews 1 2
Mechanics: Stagnant G-suits 1
Assets: Completed Different HUDs for different ships 1 2 3
Mechanics: Stagnant Space monsters 1
Mechanics: Stagnant Galactapedia 1
Mechanics: Stagnant Hardcore flight sim controller support Kickstarter Stretch Goal 1 2
Mechanics: Stagnant Electronic Warfare and Hacking 1 2 3
Mechanics: Stagnant Pirate organizations 1
Mechanics: Stagnant Loan mechanic 1 2
NPCs: Stagnant Dynamic social interaction with NPCs 1
Mechanics: Stagnant Cybernetic repair facilities 1
Mechanics: Stagnant Conversation system 1
Mechanics: Stagnant Body language 1
Levels: Stagnant Accurately see large cities on planet surfaces 1 2
Mechanics: Stagnant Shared organization hangars 1
Mechanics: Stagnant Organization reputation system 1 2
Mechanics: Stagnant Location for contributors' names to be found in the PU 1
Assets: Stagnant In-game monument to subscribers 1
Mechanics: Completed G-safe mode 1
Levels: Stagnant Deep sky objects 1
Mechanics: Broken Character collaboration with Warhorse Studios 1 2
Promo: Completed Web based Known Universe Map Official Stretch Goal
Mechanics: Stagnant Salvage mechanic Official Stretch Goal 1 2
Mechanics: Stagnant Player generated missions 1 2
Shop: Compromised Nothing in-game you can only buy with real money 1 2 3
Mechanics: Stagnant Immersive in-game discovery of new alien race 1
Mechanics: Stagnant Exploration profession 1
Mechanics: Stagnant Dogfighting module will have repair/refuel carriers 1 2
Mechanics: Stagnant Artifact hunting 1
Mechanics: Stagnant Updated Scanning Software Official Stretch Goal 1
Mechanics: Stagnant User generated content 1
Promo: Stagnant Team reporting player driven events as in-fiction news 1 2
Mechanics: Stagnant Ship-to-ship docking 1 2 3
Mechanics: Stagnant Player run broadcasts 1
Mechanics: Stagnant Player designed ships 1
Mechanics: Stagnant Meta-AI economy 1 2 3
Levels: Stagnant Unregulated border worlds 1
Mechanics: Stagnant Player to player trading 1
Mechanics: Stagnant Player or organization run medical facilities 1
Mods: Not implemented Mission building tool (not on initial release) 1
Mechanics: Stagnant Gravity zones 1 2 3 4
Mechanics: Stagnant Decompression 1 2 3 4 5
Mechanics: Stagnant Cyborg characters 1 2
Mechanics: Stagnant Ship Trade-in and buying used ships 1
Engine: In alpha Server authoritative 1
Levels: In alpha Missions that span both space and ground 1
NPCs: Stagnant Give orders to NPCs 1 2
Assets: Stagnant Decals to decorate hull 1 2
Levels: Stagnant Combined arms missions 1
Assets: Stagnant Hadesian Artifact Official Stretch Goal 1
Mechanics: Stagnant Dangerous deep space evniornments 1
Mechanics: Stagnant Enhanced boarding options Kickstarter Stretch Goal 1 2 3 4
Assets: Stagnant Squadron 42: Fully voice acted 1 2
Mechanics: Stagnant Ship cleanliness and deterioration 1 2 3
Mechanics: Stagnant Revive wounded or incapacitated players 1
Mechanics: Stagnant Respawn button 1
Mechanics: Completed Collision damage 1
Levels: In alpha Asteroid rings 1 2
Assets: Stagnant Titan Armor 1 2 3
Assets: In alpha Medium Armor 1 2
Assets: In alpha Light armor 1 2
Mechanics: Stagnant Highlight camera 1
NPCs: Stagnant Bribe NPCs 1
Economy: Stagnant Trade tariffs 1
Mechanics: Stagnant Taxes within Organizations 1 2
Economy: Stagnant Landing fees 1
Mechanics: Completed Detailed procedural ship destruction for large ships 1
Mechanics: Stagnant Detailed navigation system 1
Engine: Completed Procedural Generation R&D Team Official Stretch Goal 1
Mechanics: Stagnant Dynamic population count 1
Mechanics: In alpha Player Rating System 1
Promo: Stagnant Observist Guide 1 2 3
Mechanics: Broken In depth non-FTL communication 1 2 3 4 5
NPCs: Stagnant Hireable NPCs 1 2 3 4
Mechanics: Stagnant Character histories and ancestral trees 1
Mechanics: Stagnant Character aging 1 2
Engine: Broken Linux Support 1 2
Shop: Stagnant Squadron 42: Mission disks 1
NPCs: Stagnant NPC AI 1 2 3
Mechanics: Stagnant Command and Control Center 1 2 3
Mechanics: Stagnant Booby traps and trackers for cargo and their pirate countermeasures 1 2
NPCs: Stagnant Alien AI 1 2
Assets: In alpha Omni Role Combat Armor Official Stretch Goal 1
Mechanics: Stagnant Organization infiltration 1 2
Mechanics: Stagnant Mineral refinement 1
Mechanics: Stagnant Group mining operations 1
Mechanics: Stagnant Asteroid voxels 1 2 3
Mechanics: Stagnant Shareable star map locations 1
Role: Stagnant Salvage career path 1
Role: Stagnant Reporter career path 1
Role: Stagnant Repair & Refuelling career path 1 2 3
Economy: Stagnant Player owned factories 1
Role: Stagnant Pirate career path 1
Role: In alpha Miner career path
Role: In alpha Freight hauling career path 1
Role: Stagnant Explorer career path 1 2
Mechanics: Stagnant Different types of cargo containers (volume) 1 2
Mechanics: Stagnant Different types of cargo containers (tracking) 1 2
Role: Stagnant Data transport career path
Role: Stagnant Commercial pilot career path
Role: In alpha Bounty hunting career path 1 2 3
Mechanics: Stagnant Wreckage as a navigational hazard 1
NPCs: Stagnant Varied NPC skills 1 2
Engine: Completed Take advantage of multi-core processors 1
Mechanics: In alpha Rentable ships 1 2 3 4 5
Promo: Completed Players test the alpha version 1
Mods: Stagnant Player designed outfits 1
NPCs: Stagnant NPCs gain experience 1
Mechanics: Stagnant Destroyed ships persist as derelicts and not despawn 1
Mechanics: Stagnant Benefits for ejecting from a ship about to explode 1
Mechanics: Stagnant Vote for in game politicians 1
Mechanics: Completed Seemlessly fly from space to planet surface (not on initial release) 1 2
Economy: Stagnant Player influenced politics 1
Mechanics: Stagnant In-game voice communication 1 2 3 4 5 6
Mechanics: In alpha Wreck exploration 1 2
Mechanics: Stagnant EVA ship repair 1
Mechanics: Stagnant Bounty hunting system or board 1 2 3
Assets: Stagnant Explorer-class mobiGlas Rig Official Stretch Goal 1 2
Mechanics: Stagnant Engine Tuning Kit Official Stretch Goal 1
Mechanics: Stagnant Tractor beams 1 2 3 4
NPCs: Stagnant Retired characters persist as NPCs 1
Mechanics: In alpha Intelligent Flight Control System (IFCS) 1 2
Mechanics: Stagnant Immersive transfer of cargo to ships hold 1 2
Mechanics: Stagnant Elaborate matchmaking criteria 1
Promo: Completed Bug tracking feedback system 1 2
Mechanics: Stagnant Organization shared Assets 1
NPCs: Stagnant NPCs prevent organization conflict in safe zones 1
Mechanics: Stagnant Keep a failed boarders ship 1
Mechanics: Stagnant Inertia on objects not anchored down 1 2 3
Mechanics: Stagnant Beam weapons for larger ships 1
Mechanics: Completed Unmanned turrets 1
Mechanics: Stagnant Transporting NPCs 1
Engine: Broken Support for Enhanced Subpixel Morphological Antialiasing (SMAA) 1 2 3
Levels: In alpha Spaceports 1 2
Mechanics: Stagnant Ships relay radar data to each other 1
Mechanics: Stagnant Relay radar information to C&C Center 1
Mechanics: Stagnant Player owned business 1
Mechanics: Stagnant Parking smaller ships in the Idris 1 2
Mechanics: Completed Manned turrets 1 2
Assets: Stagnant Graphical updates after final release 1 2
Levels: Not implemented Entire Alien areas mapped out (not on initial release) 1
Mechanics: Stagnant Banu ports and stations for trading etc 1
Levels: Stagnant Alien Spaceports 1
Assets: Stagnant Added content after final release 1
Mechanics: Stagnant Stock Market 1
Mechanics: Stagnant Stellar cartography room Official Stretch Goal 1
Assets: Stagnant Procedurally generated asteroid fields 1
Mechanics: Stagnant Players won't always be able to run from combat 1
Mechanics: Stagnant Organization bank accounts 1
Mechanics: Stagnant Level restrictions masked by licences and real world barriers 1 2
NPCs: Stagnant Immersive haggling with NPCs 1
NPCs: Stagnant Immersive buying of ships 1
Promo: Completed CIG will not ask Youtube to take down Star Citizen related videos 1
Mechanics: In alpha 3D Starmap inside ships 1 2
Mechanics: Stagnant Tell ships to drop cargo 1
Mechanics: Completed Some ships have artificial gravity 1 2 3 4
Mechanics: Stagnant Single player expansion: play as an alien 1
Mechanics: In alpha Ship subsystem energy manipulation 1 2 3
NPCs: Stagnant Request assistance from NPC ships 1
NPCs: Stagnant Randomly generated personalities for NPCs 1
Mechanics: Stagnant Playing as another alien race 1 2
Mechanics: In alpha Job or Contract System 1
NPCs: Stagnant Highly interactive NPCs 1 2
Mechanics: Stagnant Character ratings factored into mission system 1
Assets: Stagnant Squadron 42: short funerals for fallen wingmen 1
Mechanics: Stagnant Shuttles for larger ships to interact with stations and planets 1 2
Mechanics: Stagnant Short range voice communication and ship hailing 1 2 3 4
Mechanics: Stagnant Dangerous and dynamic Jump Points 1 2 3 4 5
Mechanics: Stagnant Stealth takedowns 1 2 3 4
Mechanics: Stagnant Ground Stealth 1 2
Promo: Stagnant Ship specific Manuals
NPCs: Stagnant Vanduul in persistant universe
Promo: Compromised RSI Museum Kickstarter Stretch Goal 1 2 3
Promo: Completed Revamp of RSI front page 1
Promo: Completed Retaliator Commercial Official Stretch Goal 1
Levels: Completed Planet day/night cycle 1 2 3
Mechanics: Stagnant Manned Maneuvering Unit 1 2
Assets: Completed Laser pistols Official Stretch Goal 1
Mechanics: Completed G-Force effects and safety systems 1
Engine: Completed Enhanced Alpha (Regional Servers) Official Stretch Goal 1
Engine: Completed Double precision for CryEngine 1
Mechanics: Completed Dogfighting module - Game Mode 1
Promo: Completed Dogfighting manual 1
Mechanics: In alpha Multicrew 1 2 3 4 5
Assets: Completed Celebrity voice-acting 1
Assets: Completed More weapons available when Arena Commander comes available 1
Mechanics: Stagnant Co-Op in Arena Commander when bigger ships are added 1
Mechanics: Broken Chat shared between Hangar and transfer to Arena Commander 1
Levels: Completed Arena Commander starts as 20 cubic kilometers 1
NPCs: Stagnant Hired NPCs can man your ship 1 2 3
NPCs: Stagnant Hired NPCs can fly in your wing 1 2
Engine: Completed Arena Commander to use multiplayer backend 1
Engine: Broken Angle penetration damage 1
Mechanics: In alpha Realistic visual ship damage 1 2 3 4 5 6 7
Mechanics: Stagnant Realistic damage model 1 2 3 4 5 6 7 8
Mechanics: Stagnant Radar shadow a feature of detecting and identifying other ships 1
Mechanics: Stagnant PvP slider taken into matchmaking criteria 1 2 3 4
Mechanics: Completed Planetside module (ArcCorp) is next after Dogfighting module 1 2 3 4
Mechanics: Completed Edit loadout between Arena Commander matches 1 2
Promo: In alpha CIG is 100% focused on Star Citizen and will not start any other projects 1 2
Levels: Stagnant Squadron 42: Enhanced Mission Design Official Stretch Goal 1
Levels: Stagnant UDS-2943-01-22 System Official Stretch Goal 1
Levels: Stagnant Tanga System Official Stretch Goal 1
Levels: Stagnant Tamsa System Official Stretch Goal 1
Levels: Stagnant Oretani System Official Stretch Goal 1
Levels: Stagnant Kabal System Official Stretch Goal 1
Levels: Stagnant Cano System Official Stretch Goal 1
Engine: Broken Support for AMD's Mantle API 1 2
Promo: In alpha Be the Best Damn Space Sim Ever (BDSSE) 1 2
Mechanics: Stagnant Enhanced Capital Ship Systems (Multiple Players required for operation) 1
NPCs: Stagnant Customizable NPC crew 1
Promo: Completed Move Wingman out of the basement. (Move Austin team to larger office) Official Stretch Goal 1 2
Mechanics: Stagnant Ship upgrade package containing an engine modifier Kickstarter Stretch Goal 1 2
Promo: Stagnant Jane’s Fighting Ships style manual Official Stretch Goal 1
Mechanics: Broken Hull breaches 1 2 3 4
Promo: Stagnant 42-page Upgrade Handbook (pdf) Official Stretch Goal 1
Levels: Stagnant Fourth landout option on Earth Official Stretch Goal 1
Promo: Broken Behind the Scenes of Star Citizen (Professional feature length documentary) Official Stretch Goal 1
Assets: Stagnant Tiber system Official Stretch Goal 1
Engine: In alpha Accurate physics system 1 2 3 4
Levels: Stagnant Tyrol System Official Stretch Goal 1
Levels: Stagnant Tal System Official Stretch Goal 1
Levels: Stagnant Orion System Official Stretch Goal 1
Levels: Stagnant Odin System Official Stretch Goal 1
Levels: Stagnant Kellog System Official Stretch Goal 1
Levels: Stagnant Goss System Official Stretch Goal 1
Levels: Stagnant Geddon System Official Stretch Goal 1
Levels: Stagnant Ellis System Official Stretch Goal 1
Levels: Stagnant Chronos System Official Stretch Goal 1
Levels: Stagnant Cathcart System Official Stretch Goal 1
MoCap: Completed Squadron 42: Capture faces for characters Official Stretch Goal 1
Assets: In alpha Female player character 1 2 3 4
MoCap: Completed Capture Backers faces for ingame characters Official Stretch Goal 1 2 3 4 5 6 7
MoCap: Completed Build motion capture studio Official Stretch Goal 1 2
Mechanics: Stagnant Invite other players to Hangar 1
Economy: Broken Cap on purchase of in game currency 1 2 3
Levels: Stagnant Third landout option on Earth (Shanghai) Official Stretch Goal 1 2
Levels: Stagnant Second landout option on Earth (Moscow) Official Stretch Goal 1 2
Levels: Stagnant First landout option on Earth (New York) Official Stretch Goal 1 2 3
Promo: Stagnant Shroud of the Avatar Crossbow Official Stretch Goal 1 2
Assets: Stagnant Exclusive Record Breaker ship skin
MoCap: In alpha Real-time facial motion capture for ingame avatar animation (Live Driver/FaceOverIP) 1 2 3 4
Assets: Stagnant Kr’Thak (Alien Race) Kickstarter Stretch Goal 1
Promo: Completed Never relinquish full creative control 1 2
NPCs: Stagnant Asset inheritance 1
Promo: Completed Wingman's Hangar (webcasts) Kickstarter Stretch Goal 1 2
Mechanics: Stagnant Hibernation Mode Official Stretch Goal 1 2
Shop: Stagnant Star Citizen novella written by Dave Haddock 1
Shop: Stagnant Spaceship shaped USB stick 1
Promo: Broken Online or Offline play 1
Promo: Compromised No Subscriptions 1
Promo: Broken No Pay to Win 1 2 3 4 5
Mods: Broken Modable multiplayer 1
Shop: Completed Full color map of the game universe 1
Mods: Broken Engineering manual for modders (Hardback) 1
Engine: Broken Drop in co-op play 1
Shop: Stagnant 42 page book “The Making of Star Citizen” (Hardback) 1
Shop: Stagnant 42 page book “The Making of Star Citizen” (digital) 1
Shop: Stagnant 42 page book “Squadron 42 Manual” (Hardback) 1
Promo: Completed No publisher 1
Promo: Stagnant Build the game backers are dreaming of 1
Mechanics: Stagnant Increased ship customization 1 2
Mechanics: Stagnant Squadron 42: 50 Missions Kickstarter Stretch Goal 1
Mechanics: Stagnant Additional base type: Alien derelict Kickstarter Stretch Goal 1 2
Mechanics: Stagnant Vanduul trading post Kickstarter Stretch Goal 1 2
Mods: Stagnant Professional mod tools provided free Kickstarter Stretch Goal 1 2 3 4
Levels: In alpha Additional base type: Smuggler's asteroid Kickstarter Stretch Goal 1 2
Promo: Completed Start with additional credits Kickstarter Stretch Goal
Mechanics: Stagnant Drag other players 1 2 3
Mechanics: Completed Using inertia for flight rather than burning fuel all the time 1 2 3
Mechanics: Stagnant Tablet companion application Kickstarter Stretch Goal 1 2 3 4 5
Mechanics: Broken Star Citizens will receive access to the Star Citizen universe for online persistent play (30 months) Kickstarter Stretch Goal 1
Levels: Stagnant Squadron 42: Mission disk "Behind Enemy Lines" available for free to all backers upon release Kickstarter Stretch Goal 1
Assets: Stagnant Squadron 42: Celebrity voice-acting Kickstarter Stretch Goal 1
Mechanics: Broken Squadron 42: accesss to campaign in 18 months Kickstarter Stretch Goal 1
Promo: Completed Regular community updates Kickstarter Stretch Goal
MoCap: Completed Professional motion capture shoot 1 2
Economy: Stagnant In-depth economy 1 2 3
Assets: Stagnant Full orchestral music sound track Kickstarter Stretch Goal 1
Mechanics: Stagnant Fly from space to planet as a cinematic 1 2 3
Levels: Stagnant Exclusive star system for pre-launch backers Official Stretch Goal
Assets: Stagnant Cockpit decorations - bobbleheads, photographs, dinosaurs, fuzzy dice, nose art, posters Kickstarter Stretch Goal 1 2
Assets: Stagnant Build professional sound studio Official Stretch Goal 1 2
Mechanics: Completed 6 Degrees of Freedom 1
Levels: Broken 100 Star Systems to explore on launch Kickstarter Stretch Goal 1 2 3 4 5
Economy: In alpha Trade 1 2 3
Economy: Stagnant Supply and Demand 1
Mechanics: Stagnant Private real estate 1 2 3
Economy: Completed Only one ingame currency 1
Mechanics: Stagnant Individual ship components damage states 1 2 3 4 5
Economy: Stagnant Crafting 1 2
Mechanics: Stagnant Capture derelict bases 1 2
Mechanics: Stagnant Capture bigger ships 1 2
Mechanics: Stagnant Capture asteroid bases 1
Promo: Completed Monthly Town Hall Q&A with Chris Roberts Kickstarter Stretch Goal
Engine: Broken Player hosted private servers 1 2 3 4 5 6 7
Promo: Broken LifeTime Insurance (LTI) limited to kickstarter backers 1 2 3 4
Mechanics: In alpha Life support 1
Mechanics: Stagnant Exploration 1 2
Assets: Stagnant Cruiser ship class Kickstarter Stretch Goal
Assets: Stagnant Class I Repair Bot Kickstarter Stretch Goal 1 2 3 4
Promo: Broken More funds will ensure delivery of functionality sooner rather than later 1 2 3 4